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Gund-î Paltâ (Eastern Skirmishers)

Not Available Weapons
Defence
Mental
Primary Secondary Armour: 1 Morale: 8
Type: spear knife Shield: 2 Discipline: low
Attack: 4 7 Skill: 6 Training: untrained
Charge: 2 2 Recruitment Other
Lethality: 1 0.04 Soldiers: 60 Hit Points: 1
Range: 55 0 Cost: 810 Mass: 0.85
Ammo: 6 0 Upkeep: 203
Turns: 1
Primary Weapon Attributes: Thrown missile
Attributes: Can board ships, Improved hiding in forest, Can dig tunnels, Very Hardy, Can hide in long grass
Formation: Square Side/Back spacing: 1.6 / 2
Mount effects: elephant +2, chariot +4, horse -2
Ownership: Aedui, Arche Seleukeia, Arverni, As'Sab'yn wal'Jau, Baktria, Casse, Epeiros, Getai, Hayasdan, Iberia, Koinon Hellenon, Makedonia, Pahlav, Pontos, Ptolemaioi, Safot Softim biKarthadast, Saka, Sauromatae, Senatvs Popvlvsqve Romanvs, Swebozez, Eleutheroi
N.A.

Armed with javelins for harassing enemy formations they can cause a surprising number of casualties. They do poorly at melee and are best used only as skirmishers.

Sapping Ability
Can Hide in Long Grass

Armed with nothing but a small shield and a handful of javelins these men risk their lives in closing with the enemy with only the lightest of equipment. These men deploy in a cloud before the heavy infantry dashing back and forth to release their deadly missiles. These infantry skirmishers fought in open formations so as to maximize the number of men able to get a throw and minimize the effect of enemy missiles. Lacking armour, training and heavy weapons these light infantry stand no chance if committed to melee.

Historically, most armies of the classical period found use for poorly equipped levies as skirmishers, very often as javelinmen, as these troops required relatively little training and financial investment, relying mostly on widespread natural skills and scant gear, while still providing some useful service.